App Development

Reco Thinks Books Are Better When They’re Recommended by People You Trust
July 20, 2016 at 1:48 pm

I still love books, and I still have a fair amount of trouble finding new ones to read that I’ll actually enjoy. Helping with discovery is the idea behind Reco, a new mobile app from Canadian bookseller and retailer Indigo, which provides users with a social network based around books, and people’s love thereof. “We…

Harlequin Dives Deeper Into Reader Behavior with New Mobile App
July 20, 2016 at 1:43 pm

We’ve covered many of the ways that book publishers, particularly in the trade sector, are trying to surface their content online and connect with readers -- from niche, community sites to free ebook samples. What many of these strategies have in common is they offer free content that attracts a specific subset of readers and…

'Amazon without Amazon': One-Hour Book Delivery Service Launched
July 14, 2016 at 2:00 pm

At Ink@84, an independent bookshop in Highbury, north London, an order pinged in on Thursday morning for Jared Diamond’s Guns, Germs and Steel. The Pulitzer prize-winning bestseller was then to be delivered to a nearby customer within 60 minutes – by NearSt, a new platform that is offering one-hour delivery for books across London, as…

Novellic Builds Book Club Communities On- And Offline With Meetup-Like App
July 14, 2016 at 1:23 pm

U.K.-based Novellic is tackling the dual challenges of book discovery and connecting with like-minded individuals through its newly launched book club app. It's part meetup tool for users to organize book club meetings and book recommendation platform where different clubs can review and share their latest reads. The app launched on the UK App Store…

New Pokémon Game Takes Bookstores by Storm
July 13, 2016 at 11:08 am

Booksellers are always looking for new ways to attract more customers to their stores, but it’s doubtful that many thought that Pokémon would the answer. The sudden popularity of the smartphone video game Pokémon Go is driving people into bookstores and, in some cases, driving up sales. The augmented reality app, based on the Pokémon…

Press Release: Summer Thriller ‘Good as Gone’ Debuts in Texture
July 8, 2016 at 2:33 pm

NEW YORK — July 1, 2016 — Texture, the premier app for the very best magazine content, and the Houghton Mifflin Harcourt Trade Publishing Group are partnering to give Texture members a special, advanced copy of the hotly anticipated summer thriller Good as Gone be-fore its national release on July 26. “Texture members will be…

Litsy App Brings Bookish Conversations to Life Online
July 5, 2016 at 12:19 pm

Litsy is a social community app that some have described as the “Instagram” of the book world. The goal of the iOS app is to fuel book-related conversations through visual, 300-character posts which users tag to a specific book. Litsy users can follow their favorite authors, share book quotes, and more easily discover their next…

Video: How Sourcebooks Innovates New Book Products & Solutions
July 1, 2016 at 10:23 am

The video below is excerpted from the recent Book Business webinar, “Publishers: It’s About Innovation!” The full webinar is available on-demand here. According to Sourcebooks CEO and publisher Dominique Raccah (and many entrepreneurs that have cut their teeth in the startup world) the key to innovation is iteration. And not enough book publishers are embracing…

Press Release: HMH Unveils Curriculum-Based Virtual Reality Field Trips for Google Expeditions
June 29, 2016 at 11:07 am

BOSTON – June 27, 2016 – Global learning company Houghton Mifflin Harcourt (HMH) today launched the first HMH Field Trips for Google Expeditions for students grades K-12. Announced at the International Society for Technology in Education (ISTE) conference, HMH’s offering currently includes four field trips aligned to select HMH science and social studies curriculum, which…

Can Children Learn on Digital Devices? That’s the Wrong Question.
June 20, 2016 at 12:18 pm

One of the issues that troubles parents and educators alike is the question of whether children can learn to read on digital devices, or if they need to read good old-fashioned books in order to become literate. Many people have strong views on both sides of this issue, but the relevant research is inconclusive. Along…