Beyond the Shoot-Em-Up: How Gaming Got Killer Stories
In Invasion of the Space Invaders, Martin Amis's 1982 treatise on the emergent video game medium, the British author wrote: "The video game tells a story. The better you get, the longer the story lasts. And we all know how children feel about stories." In the early 1980s, video-game stories were laughably straightforward: the aliens die in Space Invaders, the dots are eaten in Pac-Man, the ball is batted in Pong.